Meet Edanur Kuntman

We caught up with the brilliant and insightful Edanur Kuntman a few weeks ago and have shared our conversation below.

Edanur, so happy to have you with us today. You are such a creative person, but have you ever had any sort of creativity block along the way? If so, can you talk to us about how you overcame or beat it?

I’ve learned that sometimes the best way to deal with creative blocks is to let myself do nothing. I still get anxious when I’m not creating or being productive, but I’ve learned that rest is part of the process. Our brains need space to breathe, notice things, and come back with fresh ideas. I don’t really believe in inspiration anymore. I used to get so upset when I felt uninspired. Now I treat creativity like a muscle. The more I use it, the stronger it gets. Creativity can be as simple as asking a different question or changing one small thing in your routine. The key is consistency, just sitting down and making something. Even five minutes of drawing or writing can be enough to get the fire going.

Thanks for sharing that. So, before we get any further into our conversation, can you tell our readers a bit about yourself and what you’re working on?

Hi, I’m Edanur Kuntman. I’m a games and interactive designer, and also a cartoonist. I’ve been making comics and writing little stories since childhood. What I love about comics is how open the medium feels. You can slow things down, play with rhythm, or find new ways of expression.

I recently released a 48-page graphic novel called The Big Bang. It’s about grief, told through space metaphors and allegories. Torn pages are used to represent loss and disruption. Lately, I’ve been making short comics about everyday life, feelings, and small observations.

In addition to comics, I’m also a game and interactive designer. I love working in games because as create a strong connection between the player and the creator. It’s a stimulating challenge to guess players’ actions and design fun and meaning around that experience.

I previously worked at Activision Blizzard, where I collaborated with brands to design games that supported their marketing efforts. Right now, I’m developing a mobile game called The French Laundry. It’s about two cats who run a laundromat and dream of retiring once they’ve saved enough money.

You can find more of my work at https://www.instagram.com/edanurkuntman/

If you had to pick three qualities that are most important to develop, which three would you say matter most?

One of the most important things has been learning to trust my own taste and vision. I used to worry about making things people would like, but I’ve realized that the work feels more meaningful when it’s honest to me.

Another big one is consistency. You don’t have to create something amazing every day, but showing up regularly builds momentum and confidence.

I’ve also made peace with failing. I embrace mistakes and give myself permission to experiment. That mindset has helped me stay curious and open and come up with my most interesting ideas.

For anyone starting out, here are my suggestions: trust your gut, keep making things regardless of intention, and allow yourself to fail. That’s usually where the good stuff comes from.

One of our goals is to help like-minded folks with similar goals connect and so before we go we want to ask if you are looking to partner or collab with others – and if so, what would make the ideal collaborator or partner?

I’d love to collaborate, especially with people from different disciplines. I really enjoy learning and experimenting. It helps me see things from a new perspective and create more interesting work.

I’m interested in comics, games, music-related projects, or interactive media that explores science or learning. I’ve also been drawn to work that explains complex ideas in simple, visual ways.

If you’re working on something creative that blends ideas or formats, I’d love to hear from you. I’m open to small projects, experiments, or longer collaborations.

You can reach me on Instagram @edanurkuntman.

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Edanur Kuntman

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