Meet Martinius Solum

We’re excited to introduce you to the always interesting and insightful Martinius Solum. We hope you’ll enjoy our conversation with Martinius below.

Martinius, appreciate you making time for us and sharing your wisdom with the community. So many of us go through similar pain points throughout our journeys and so hearing about how others overcame obstacles can be helpful. One of those struggles is keeping creativity alive despite all the stresses, challenges and problems we might be dealing with. How do you keep your creativity alive?

To be honest, it’s hard to keep creativity alive at all times, especially when I’m between projects. I feel like having something to to, a goal or an objective, really triggers my creativity.
But sometimes (or maybe even most times) creativity can’t really be controlled. It’s alive wether I try to keep it alive or not. I can sit on the bus and out of nowhere get an idea for a song or a piece of music. But I think the best trick for me to keep creativity alive, is to go out and do something. It doesn’t have to be a trip around the world, maybe a walk around the block is enough sometimes, but the idea is to change scenery and to get new inputs. That can be very important especially if you’re working from home, like I do at the moment.
Stepping outside, meeting people for coffee or lunch or having someone over – generally doing things that gets me out of my own head – is crucial for me to keep creativity alive.

Appreciate the insights and wisdom. Before we dig deeper and ask you about the skills that matter and more, maybe you can tell our readers about yourself?

I’m a composer and a musician, and I make music. As a composer, I make music for visual media, which is films, tv, and video games. What I love about music for visual media, is that it’s created for a very specific purpose; to serve another media. When I write songs and make music for myself as an artist, it’s different, because they’re created for the sole purpose of being a self contained piece of art. Don’t get me wrong, I love that as well. It’s fun to be able to tell stories in so many different ways. If it’s a movie or a series, the music is scored to picture and made to fit. For a video game, it’s more about scoring a mood as every gameplay is different and I can’t score every single outcome each player makes. And when I make songs, I can write about whatever I want and focus on what I want to say.
It’s the best of three worlds, really.

If you had to pick three qualities that are most important to develop, which three would you say matter most?

I think resilience is a big factor here.
This is not an easy career. It’s a marathon, not a sprint, and you’ll be feeling down almost on a regular basis. But the ability to bounce back and learn from all those experiences, is what’s going to give you the strength to keep going.

Being true to yourself.
There are always going to be people around who will tell you what they think you should do, rather than what you want to do, and it can be hard not to listen to them. They might make very compelling reasons for why you shouldn’t do this or that. And you might even fall for it. But eventually you’ll notice that this doesn’t make you happy. So you have to be true to your own life, your own goals, and follow your own dreams.

Social skills.
I guess this isn’t unique for this line of work, but I’ll keep it in here anyways. Because being a person that people want to be around and spend time with, is what’s going to keep you in business. You’re depending on people wanting to work with you over and over again. Music skills are important too, but lots of people can make music. If you’re a crazy talented composer, but a drag to be around, you won’t make it far.

Advice for emerging composers and musicians.
Do your own thing. People aren’t going to like your music because it sounds like someone else. They’re going to like it because it sounds like you.

One of our goals is to help like-minded folks with similar goals connect and so before we go we want to ask if you are looking to partner or collab with others – and if so, what would make the ideal collaborator or partner?

I’m always looking to collaborate with talented film makers, game developers to compose for and artists to produce. People who have a vision and know what they want to achieve with their project, so that I can help them put that to life. I love working with people who are determined and have a passion for storytelling.

Contact Info:

Image Credits

Daniel Kivle, Sondre Stokkan Spæren, David M. Giannamore,

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